Image

Unban command in console

General ET: Quake Wars Talk
Locked
Sissyboy
Clan Member
Clan Member
Posts: 873
Joined: Wed Dec 31, 1969 7:00 pm
Location: Playing ETQW at home... or stuck at work

Unban command in console

Post by Sissyboy » Tue Jul 03, 2018 12:51 pm

Doe's anyone know the unban command for the console.
I always forget it...since I RARELY use it.
I also need the command for listing bans in the console.

Any help would be appreciated.

Thanks!
Will Ban for Stroyent.

User avatar
bloodbane
Clan Member
Clan Member
Posts: 689
Joined: Wed Dec 31, 1969 7:00 pm
Location: Cleaning your forums spam :P

Re: Unban command in console

Post by bloodbane » Tue Jul 03, 2018 6:17 pm

Mutt would be the man with the answers to this one.
Image

Randolf
Newbie
Newbie
Posts: 15
Joined: Wed Jan 17, 2018 10:48 pm

Re: Unban command in console

Post by Randolf » Wed Jul 04, 2018 5:08 pm

In console try commands

Code: Select all

admin listban
to see list of banned ppl

Code: Select all

admin unBan <index>
to unban person with this id from list

If it doesn't help you can try this, no idea if it works, also you need acces to machine with server
If a user is banned through the admin menu, the only way to remove their ban is by removing their entry from the guidstates.dat file. This file can be edited with any simple text editor such as Notepad or Wordpad. The guidstates.dat file is located here:

C:\Documents and Settings\<YOUR WINDOWS ACCOUNT NAME>\My Documents\id Software\Enemy Territory - QUAKE Wars\base

Note that this is a hidden folder, so 'Show hidden files and folders' needs to be enabled in your View options.

Sissyboy
Clan Member
Clan Member
Posts: 873
Joined: Wed Dec 31, 1969 7:00 pm
Location: Playing ETQW at home... or stuck at work

Re: Unban command in console

Post by Sissyboy » Wed Jul 04, 2018 7:55 pm

That’s what I have been looking for. Thank You.
Will Ban for Stroyent.

Mutt
Clan Member
Clan Member
Posts: 899
Joined: Wed Dec 31, 1969 7:00 pm
Location: Chasing sheep in Dax's back yard

Re: Unban command in console

Post by Mutt » Thu Jul 05, 2018 7:14 am

bloodbane wrote:
Tue Jul 03, 2018 6:17 pm
Mutt would be the man with the answers to this one.
Not it. As much as I wanted to do a bunch of improvements to the ban system, the SDK didn't expose any of the punkbuster information. There was no way to put anything additional in place, so the ban system that is in place is the stock code.
Image

Locked