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Halloween map - TM_halloween_B1

Posted: Sat Oct 10, 2009 1:49 pm
by varsovie
I see that we prepare sth for Halloween - pumkin head ...

Maybe YOu want some map for this event ?

I can try quickly develop some fun map as:
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Some objective - maybe King Of the Hill - no matters.
Just cemetery - one big massacre & flame fun :lmao:

Posted: Sat Oct 10, 2009 2:26 pm
by tromort
Is king of the hillpossible for ET?
one big massacre & flame fun won't be an option I think, since it's a 64player server the lag for some people would make it unplayable.

Posted: Sat Oct 10, 2009 2:42 pm
by SierraMist
WAYYYYYY too small for BBA 1 if it looks like it :lmao:

my god it would be amazing to go crazy in a small map with 60 ppl but the amazing lag due to the ppl that dont have good comps lol

bba 2 would be ok for it


i say make it pretty large, like twice the size of baserace....for example.

but i wanna play in that map, just a bigger version :D :wtg:

Posted: Sat Oct 10, 2009 3:37 pm
by varsovie
I just made small part (compression) to feel target ambient :lol:

Of course it will be bigger to provide enough space to 50-60 players if BBA will be interested to include it in future - in other wise no sense to spent time in developing :tired:

King of the hill is possible - koth_tower or sth like that has it.

Posted: Sat Oct 10, 2009 6:55 pm
by dickcheneyhunting
SierraMist wrote:WAYYYYYY too small for BBA 1 if it looks like it :lmao:

bba 2 would be ok for it
Not even BBA 2. I would suggest something the size of TC base or beserk tornament edition. I think anything smaller will eventually in a week or less get boring. :hmph:

TM_HALLOWEEN

Posted: Sun Oct 11, 2009 3:04 pm
by varsovie
Enlargement still in process :hic:

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I'm looking for some scary sounds like - wolf , scream , church bell etc. to make nightmare ambient :help:
Of course must be FREE to include it in map. The problem is that via googla most sounds are only "free" :mad:

Posted: Sun Oct 11, 2009 11:09 pm
by Zeus
varsovie I would be more then willing to talk to you about custom maps for our servers, contact me via pm.

thanks

Posted: Sun Oct 11, 2009 11:18 pm
by SierraMist
then i recommend the size of BBA castle CTF, cheney and varsovie as an example— matter of fact quite possibly a goal to make it that big LOL for server #1

but im completely up for testing guys, hook me up please! :wtg:

PM to ZEUS

Posted: Wed Oct 14, 2009 2:42 pm
by varsovie
Zeus,

Did You receive any P.M. ? I sent already twice:
Monday 12 October 2009 13:42
Friday 09 October 2009 15:52

I go to BBA #1 now.

Posted: Wed Oct 14, 2009 2:56 pm
by Sissyboy
How bout a custom map for ETQW! :shrug:

I know.. I know...don't tell me. I already know....

so sad :cry: :cry: :cry:

TM_HALLOWEEN_B1 relaesed

Posted: Sat Oct 17, 2009 1:13 pm
by varsovie
Dear Players :)
TM_Halloween_b1 released - and it's only 520 KB :eek:
I sent link to person from topic for beta testing.
Zeus - if it pass BBA init quality check feel free to include it in campaign :hail:
Maybe we don't have to wait until Halloween because i'm rush to frag here:

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Map objective - King of The Hill.
Any side has to keep flag in middle building for total 5 min.
When time remaining is lower than 3min than HQ announce every 30sec.

Undergrounds for cvops + flame-thrower to sk opponent side :wtg:

Please notify me if it can on other server than BBA#1 because i don't see others BBA (maybe filter full). Then i will make it more public on forums with hint where people can play on it - of course on BBA :doh:

TM_HALLOWEEN_B2 coming soon

Posted: Sat Oct 24, 2009 3:20 pm
by varsovie
Version Beta2 is coming soon.

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* added side doors for each team to destruct to get better access for hill.
* bridge nearly axis spawn with door to undergrounds.
* more details , lights etc ...

Posted: Sat Oct 24, 2009 11:09 pm
by Zeus
You were sent a reply to your pm well over a week ago, take the time to read it.

thanks