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Search found 95 matches

by septime
Sat Jun 05, 2010 10:35 pm
Forum: Map Requests / Map Feedback
Topic: Treetop Final
Replies: 16
Views: 39912

Just few words about the map The gameplay is really different from most of the maps. :wtg: First part : groundfloor - many objectives for Axis : steal the transmitter components and deliver them in the tree (by using the ladder or the elevator), build a ramp, blow a door... - Allies have to defend t...
by septime
Fri Jun 04, 2010 12:48 pm
Forum: Map Requests / Map Feedback
Topic: Saberpeak-Night Sky version
Replies: 7
Views: 21269

"nightsky version" released in december 2009 http://www.wolfmap.de/comments.php?news_id=2223 If you look at the SS here, http://www.bbaservers.com/ftopict-5376.html you will see the water was really blue (blue lagoon). Same goes for the sky, but Cheney took his SS with fastsky command set ...
by septime
Thu Jun 03, 2010 8:46 pm
Forum: Map Requests / Map Feedback
Topic: Rushers11 (Beta2)
Replies: 4
Views: 15712

Not much input here. :shrug: The map is still on the server. If you can't jump on, you can find more SS here on the OMH's thread. :wtg: http://www.bbaservers.com/ftopict-6279.html To sum up, let's say you have 2 parts : First part : escort the tank - it's a long way to escort the tank but you have m...
by septime
Thu May 27, 2010 8:32 pm
Forum: Map Requests / Map Feedback
Topic: Breakout 2 (v1.4.0)
Replies: 11
Views: 26529

@Marker : one of the possibilities

@Clap : you are right about the flag. But moving the tank will help to secure it. Near the footbridge and the flag, you will have a lot of arty and players and you know what it means. :chin: :shrug:

@Dirty : yeah :wtg:
by septime
Sat May 22, 2010 6:18 pm
Forum: Map Requests / Map Feedback
Topic: Treetop Final
Replies: 16
Views: 39912

You are right, there are many objectives to complete for Axis engineers. - build a ramp - blow the front door - build a bridge - repair the elevator power box - destroy the crate barrier - deliver the transmitter components - steal the key and open the locked door - build the ropes - destroy the mai...
by septime
Sat May 22, 2010 12:51 am
Forum: Map Requests / Map Feedback
Topic: Rushers11 (Beta2)
Replies: 4
Views: 15712

Rushers11 (Beta2)

Map released in 2009. Objectives [/u] The Allies have to rush the Gizeh City and destroy the Axis generator before Allies start their Air Attack. The German Afrika Korps has to be stopped from threatening the vital British supply line across the Suez Canal. This map is also on the test server. Feel ...
by septime
Sat May 22, 2010 12:17 am
Forum: Map Requests / Map Feedback
Topic: Treetop Final
Replies: 16
Views: 39912

The map is on the test server. :wtg:

Cannon posted some SS and details about the objectives. So now, it is time to give some feedback. :wtg:

@Zeus : I will fight really hard as an Allies to prevent Axis from completing the objective. :lmao:
by septime
Mon May 17, 2010 3:59 pm
Forum: Map Requests / Map Feedback
Topic: Breakout 2 (v1.4.0)
Replies: 11
Views: 26529

Marker77 wrote:Is it on the Test Server?
Yes it is.
by septime
Sun May 16, 2010 10:25 pm
Forum: Map Requests / Map Feedback
Topic: Codename Lachs Beta1
Replies: 6
Views: 19109

This map has a good potential. But you are right, some changes could improve the gameplay. Because at the moment, it is really in favour of Axis. :shrug: It is a long way to escort the tank. At the tunnel exit, Allies will be surrounded and slaughtered. Axis can spawn at the top (landing field). It ...
by septime
Sun May 16, 2010 10:11 pm
Forum: Map Requests / Map Feedback
Topic: Breakout 2 (v1.4.0)
Replies: 11
Views: 26529

Nice overall layout. :eek: At the beginning, the 2 trains are really funny. :lol: Allies have to escort the Tiger Tank (nice design). It is a long way but they have a lot of side routes. They have to take the flag (forward spawn). It will be secured when the tank is at the first barrier. It is a goo...
by septime
Fri May 14, 2010 8:25 pm
Forum: General BS / Announcements
Topic: BEAR!
Replies: 5
Views: 26016

Cmon Cannon, what about hitchhiking ? :lol:
by septime
Fri May 14, 2010 5:41 pm
Forum: Map Requests / Map Feedback
Topic: Treetop Final
Replies: 16
Views: 39912

First of all, I did not see any ewoks here. :lmao: Lol at the main objective : launch a missile to destroy Canada. Not sure, if I want to complete this one. :lol: You are right : many things to do for engineers and cvops. I like the voices that tell you what to do. Axis are on offense, it is also a ...
by septime
Thu May 13, 2010 7:53 pm
Forum: Map Requests / Map Feedback
Topic: can we PLEASE do helmsdeep? imo funnest ever
Replies: 1
Views: 12071

First of all, I see you just registered on our website. So, welcome and thanks for stopping by. :wtg: About the map. Unfortunately there are too many cons. :shrug: - at the beginning too much open space : LAG issue - about the gameplay, Axis can't hide and will be easy targets - players who will try...
by septime
Thu May 13, 2010 6:07 pm
Forum: Map Requests / Map Feedback
Topic: vip stargate 1945
Replies: 3
Views: 29282

Just few comments about this map. First part : - depot gate can be destroyed with a satchel. Good point because it is easy to blow it. But it also means Axis can reconstruct the gate. - flame/arty fest in the courtyard to get the flag and repair the tank. - only one main access. Too hard for Allies ...
by septime
Thu May 13, 2010 5:46 pm
Forum: Map Requests / Map Feedback
Topic: Awesome Map!
Replies: 6
Views: 27692

Usually, I am good at riddles, but here, I give in. :lol:

There are so many maps for ET. :eew: If you do not know the name of this one, it will be hard to give some feedback. :shrug: