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Search found 95 matches

by septime
Wed May 12, 2010 6:52 pm
Forum: Map Requests / Map Feedback
Topic: Breakout 2 (v1.4.0)
Replies: 11
Views: 25570

Breakout 2 (v1.4.0)

Continuing where the previous breakout left off, the Allies must fight their way through surrounding Axis forces and get to freedom Few SS http://www.bbaservers.com/miscpics/files/141.jpg http://www.bbaservers.com/miscpics/files/382.jpg http://www.bbaservers.com/miscpics/files/953.jpg http://www.bb...
by septime
Wed May 12, 2010 6:38 pm
Forum: Map Requests / Map Feedback
Topic: Codename Lachs Beta1
Replies: 6
Views: 18401

Codename Lachs Beta1

Allies have to recover the jet fighter design plans from the Axis workshop and escape using the truck. Axis forces are ready to counter attack the Allies to prevent them from getting the design plans Few SS http://www.bbaservers.com/miscpics/files/201.jpg http://www.bbaservers.com/miscpics/files/37...
by septime
Sun May 09, 2010 2:10 pm
Forum: Map Requests / Map Feedback
Topic: CTF Toxic Beta 3
Replies: 11
Views: 25723

Excellent review Clap. :hail: :wtg:

I agree with you. About the cons, I would add : 1 or 2 Command Post to have more fun. :wtg:
by septime
Sat May 08, 2010 10:12 pm
Forum: Map Requests / Map Feedback
Topic: mgs_ver4
Replies: 8
Views: 19828

Stargate is the only one I did not check because I did not find it in the folder. :shrug: If you have the correct name or a link, post it here. :wtg: Gauntlet : tough and not funny to make your way in a wide hallway, while trying to avoid rockets. :eew: I did dodge most of them and scored many times...
by septime
Sat May 08, 2010 8:01 pm
Forum: Map Requests / Map Feedback
Topic: CTF Toxic Beta 3
Replies: 11
Views: 25723

Cannon : I am not sure I want to reply to your question. :lmao:

Yeah.... removed Toxicity Facilty and replaced with this one.
by septime
Sat May 08, 2010 7:54 pm
Forum: Map Requests / Map Feedback
Topic: mgs_ver4
Replies: 8
Views: 19828

First of all, I will say it again : thanks for posting. :wtg: We appreciate the time you spent to suggest new maps. :hail: Here few comments. PROS Funny Stuff - some objectives : blow an apple juice tank, cross a street trying to avoid a truck driving as fast as a Formula 1 car, drop an objective in...
by septime
Fri May 07, 2010 11:07 am
Forum: Map Requests / Map Feedback
Topic: Praetoria: Bunker Hill
Replies: 3
Views: 19786

Thanks for the suggestion. :wtg: Lol that's funny because I was actually working on the "Praetoria" maps few days ago. About this one : yes big map, with a lot of open space, at least at the beginning. But Allies can deploy in different places : so everyone not in the same spot at the same...
by septime
Thu May 06, 2010 12:53 am
Forum: Map Requests / Map Feedback
Topic: mgs_ver4
Replies: 8
Views: 19828

Hey, O genki desu ka ? Thanks for posting. But what about my plans for this weekend ? :lmao: Joke. :wtg: I just downloaded this huge pack. We will check the maps you mentioned. Maybe we will have to reorganize the threads and delete some of them. No offense, it is because they come from the same pac...
by septime
Thu May 06, 2010 12:27 am
Forum: Map Requests / Map Feedback
Topic: Treetop Final
Replies: 16
Views: 38581

Hi Mr Cannon.

Thanks for posting. :wtg:

To be honest, I do not know this map (YET). So we will have a look at this one and see if it could be a good fit. :wtg:

Trying to give you an answer ASAP. But, ATM busy with some japanese maps. :eew:
by septime
Sat May 01, 2010 3:27 pm
Forum: Map Requests / Map Feedback
Topic: Rockeyes (Beta 2)
Replies: 9
Views: 22474

Did you notice FPS drop or lag fest while playing ?
by septime
Sat May 01, 2010 2:58 pm
Forum: Map Requests / Map Feedback
Topic: JAILBUS Beta 2
Replies: 6
Views: 17244

Wow, no one mentioned How great is the Bar (many free beers here and the pool). :pals: :lmao: Hard to steal the objective (key) because of the size of the door and the axis spawn. Hopefully, the key is close from the door. So a suicide rush for flamers or medics will be required, for sure. Allies ha...
by septime
Sat May 01, 2010 2:34 pm
Forum: Map Requests / Map Feedback
Topic: CORTEX WHO Beta 5.1
Replies: 8
Views: 20677

I am surprised no one complained about the limbo menu and the objectives written in french. :chin: :lmao: The flag on the desk gives an "unfair" and decisive advantage to the team that holds it. Because of the spawn-time and a closer first spawn, Allies will get it at the beginning. Then w...
by septime
Sat May 01, 2010 2:23 pm
Forum: Map Requests / Map Feedback
Topic: Rockeyes (Beta 2)
Replies: 9
Views: 22474

bucketloads of gameplay there.. Yeah, Axis will have to avoid many ambushes. At the beginning, it is like Warbell or Supply Depot : rush the flag and blow the entrance to secure the spawn. Then, they have to make their way till the base where they have to blow 2 radars. There are many spots at the ...
by septime
Sat May 01, 2010 2:09 pm
Forum: Map Requests / Map Feedback
Topic: CTF Toxic Beta 3
Replies: 11
Views: 25723

Looks like you are not really enthusiastic about this map. :shrug: Are you afraid of all that acid ? :chin: Anyway, nice map with some good stuff (scoreboards, voice, cheers bind, immediate death when you fall in the acid...). Could have some great battles in the hallways and the middle of the map w...
by septime
Mon Apr 26, 2010 4:23 pm
Forum: Map Requests / Map Feedback
Topic: Rockeyes (Beta 2)
Replies: 9
Views: 22474

Rockeyes (Beta 2)

Allied Rock Eyes Base hides 2 radars that give a strategic view of the surrounding mountains. Axis must breach into the base and destroy the 2 radars. Allies must protect the radars at all costs. Few SS http://www.bbaservers.com/miscpics/files/51.jpg http://www.bbaservers.com/miscpics/files/872.jpg...